Tips Tutos
You have some tips to share with us with Blender, gimp , texturing , modeling or anything , feel free to share it with us here , just edit the page and write your tips , don't bother with the presentation if you are lost in wiki syntax someone will correct your mistakes !
Blender
- texturing Unwraping , Normal map and Ambient occlusion map , this tutorial helps you to generate the unwrap map to be used as color map after painting , the normal map to be used to give vomume to your low poly model and the occlusion map this last map can be used a specular map in some case.
- Transparent textures here we will show you how to create a partially transparent texture
- Parallax map with blender here we will show you how to create , your normal and height map with blender those 2 maps will help you to create the Parallax map
Gimp :
- Parallax texturing he we will show you how to create a parralax mapping with gimp
- Hair texturing FR
Gimp allows you to create , normal maps just get the normalmap plugin install it , it will be then available in the menu Filters->map-Normalmap , this tool can be useful when a map cannot be created with blender (from a pic for example)
révision de page: 11, édité la dernière fois: 24 Nov 2009 15:49